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Digital Literacy For Parents/Teacher & Students K-6 by Lisa Schaa
Parents | Teachers | 3-6 graders |
Download and Play Carnegie Cyber Academy | ||
Rationale: As a parent and educator, I think we adults need to have a good idea of what our kids/ students are doing out there, and what exactly “out there” is! | Rationale: As a parent and educator, I think we adults need to have a good idea of what our kids/ students are doing out there, and what exactly “out there” is! | Rationale: Kids need to learn how to be smart digital citizens. Games are a big hit in getting the message across. |
Outcome: To be smarter and better educated in this ever-changing world our kids/students spend a huge majority of their lives in. | Outcome: To be smarter and better educated in this ever-changing world our kids/students spend a huge majority of their lives in. | Outcome: To be smarter digital citizens in the area of spam, personal information, website dangers, and cyberbullying. |
Feedback: Parents will complete a survey at the completion of the tutorial in order to give feedback so the program can be changed as needed. | Feedback: Teachers will complete a survey at the completion of the tutorial in order to give feedback so the program can be changed as needed. | Feedback: Students will complete a survey at the completion of the game in order to give feedback so the program can be changed as needed. |
Time Frame: 2-3 hours | Time Frame: 25 minutes | Time Frame: 3-4 classes (30 minutes each) |
2. Common Sense about Cyber Bullying watch video, read the 5 tips | 2. Common Sense about Cyber Bullying watch video, read the 5 tips | |
Rationale: I chose Cyberbullying because this is a huge issue in digital media; it is the NEW bullying of the 21st Century. | Rationale: I chose Cyberbullying because this is a huge issue in digital media; it is the NEW bullying of the 21st Century. | Rationale: I chose Cyberbullying because this is a huge issue in digital media; it is the NEW bullying of the 21st Century. A game format is more appealing to younger students. |
Outcome: To be a more informed parent about how, why, where and to whom Cyberbullying occurs. | Outcome: To be a more informed educator about how, why, where and to whom Cyberbullying occurs. | Outcome: To be a more informed digital citizen about how, why, where and to whom Cyberbullying occurs. |
Feedback: Again, fill out a brief survey regarding Cyberbullying and how we could improve on the program in this area at the end of this unit. | Feedback: Again, fill out a brief survey regarding Cyberbullying and how we could improve on the program in this area at the end of this unit. | Feedback: Again, fill out a brief survey regarding Cyberbullying and how we could improve on the program in this area at the end of this unit. |
Time Frame: 1-2 hours | Time Frame: 1-2 hours | Time Frame: 3-4 classes (30 minutes each) |
Search Sites work in pairs to search online and fill out the handout | ||
Rationale: It is essential that parents are actively involved in their kids internet activity. | Rationale: Teachers can get an overview of what the curriculum looks like, get ideas for implementation | Rationale: Kids need to know how to choose a good search site online |
Outcome: Parents will learn Internet safety basics and strategies to keep their kids safe online. | Outcome: Teachers will become familiar with the curriculum, and will be able to pick and choose which areas they would like to focus on with their class. | Outcome: Students will become better digital citizens and more aware of how and why to behave online. |
Time Frame: 30 minutes | Time Frame: 25 minutes | Time Frame: 1-2 classes (60 minutes) |
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